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    • Mixing / November 11, 2022
      Mixing

      What is a de-esser (and how do I use it for vocals)? What is a de-esser (and how do I use it for vocals)?

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    • Routines & Process / November 3, 2022
      Routines & Process

      YouTube channel strategy for musicians: How to grow your audience YouTube channel strategy for musicians: How to grow your audience

      Read more
    • Mixing / October 21, 2022
      Mixing

      The 10 best free mixing plugins you need for your music The 10 best free mixing plugins you need for your music

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    • Music Theory / October 12, 2022
      Music Theory

      What is melody in music: A guide to pitch, scales, and keys What is melody in music: A guide to pitch, scales, and keys

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    Features / November 6, 2019
    top-20-video-game-soundtracks-featured-image

    The top 20 video game soundtracks of all time

    We present you the top 20 video game soundtracks of all time, including everything from the classics to some deeper cuts.

    Music Theory / September 20, 2019

    How the overworld theme of The Legend of Zelda takes us on a harmonic adventure

    Let’s explore how Koji Kondo’s timeless overworld theme for The Legend of Zelda uses harmony to convey the wide array of emotions associated with adventure.

    Interviews / April 24, 2019
    mobilegirl-q-and-a

    Mobilegirl on using foley, her sample pack, and The Legend of Zelda

    We sat down with mobilegirl to discuss how she creates atmosphere in her tracks, navigating creative lulls, video game music, and more.

    Interviews / February 1, 2019
    tetris-effect-blog-post-featured-image

    Hydelic on creating music for Tetris Effect, their creative process, and more

    In this interview, we spoke with Hydelic on their experience composing music for Enhance Games’ Tetris Effect.

    Tips & Tutorials / August 6, 2018
    video-game-sound-design-history-featured-image

    From Final Fantasy VII to Breath of the Wild, a history of video game sound design

    We take a look at a handful of games from the last few decades and explore how they changed the world of video game sound design forever.

    Interviews / March 19, 2018
    joel-bille-featured-image

    Joel Bille on crafting the voice of Fe

    Composer and sound designer Joel Bille discusses how he crafted the immersive sonic world of the breathtaking 3D platformer, “Fe.”

    Music Theory / October 27, 2017
    undertale-spooky-game-music

    How Undertale helps us write spooky game music

    In this blog post, we’ll be looking at a piece from the indie sensation “Undertale” and the compositional techniques that elevate the fear factor of the game.

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