In this in-depth guide, we walk through how to create a dynamic audio soundscape for video games by exploring the various sound design considerations for an in-game rainforest.
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Sarah Schachner tells us about her approach to scoring Assassin’s Creed Valhalla, collaborating with Mike Dean, and more.
We depart our current universe and dive into the world of Cyberpunk 2077, constructing a track from scratch in the style of the highly-anticipated game’s soundtrack.
From game engines to audio middleware, learn about all of the different tools and considerations that go into the expansive world of video game audio.
Great sound is a hallmark of any scary experience; today, we break down the auditory aspects of some of the best horror video games.
Let’s celebrate the three-year anniversary of Super Mario Odyssey with an analysis of the walking bassline in its theme, “Jump Up, Super Star!”
Open Pit discuss how their Minecraft shows come to life, the official Doja Cat Minecraft remix, and how they explained the game to American Football.
Learn about game engines, audio middleware, dynamic music states, and more in this detailed guide for building interactive music systems for video games.
Join us as we try out the KORG Gadget for Nintendo Switch, a fun and unique DAW that allows for live collaboration via its Multiplayer Mode.
Video game music is in a more dynamic and exciting place than it has ever been before – in this article, let’s celebrate the state of game music in 2019.
Let’s explore how rhythm games have continually pushed the envelope of what a game could be, and what the experience of music listening could look like.
In this article, let’s take a look at the I – bVII – I chord progression, and how some of Pokémon’s most important themes are centered around it.
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