Explore how you can take otherworldly sounds captured by NASA and incorporate them into your own productions.
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Tom Smith of Soundsmiths walks through how he transformed the sounds of various birds into unique textures and instruments for a film score.
Let’s discuss all of the different elements that constitute the audio design of Mario Kart 8, and what makes each one so effective.
J3PO uses the Mark One instrument from Addictive Keys Complete Collection to walk through sound design techniques that explore the full potential of electric pianos.
Learn about the various techniques game audio designers use to create dynamic, cohesive, and immersive sonic experiences.
In this in-depth guide, we walk through how to create a dynamic audio soundscape for video games by exploring the various sound design considerations for an in-game rainforest.
Learn about four of the most common (but often confused) types of synthesis, and how they’re applied to modern productions.
From game engines to audio middleware, learn about all of the different tools and considerations that go into the expansive world of video game audio.
Find inspiration for your next track with these three sampling techniques demonstrated by Chuck Sutton, Tennyson, and Virtual Riot.
The co-founders of sample label nu.wav give us an inside look into the processes and techniques that go into creating a sample pack demo track.
From creating poly synths to adding width, take your one-shots to the next level with these three key mapping techniques.
Great sound is a hallmark of any scary experience; today, we break down the auditory aspects of some of the best horror video games.
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